2 #ifndef GRAMODS_GRAPHICS_SIDEBYSIDEMULTIPLEXER 
    3 #define GRAMODS_GRAPHICS_SIDEBYSIDEMULTIPLEXER 
    5 #include <gmGraphics/MultiscopicMultiplexer.hh> 
    7 BEGIN_NAMESPACE_GMGRAPHICS;
 
   25   void setPattern(
int p);
 
   36   void prepare() 
override;
 
   41   void setupRendering(
size_t eye) 
override;
 
   46   void finalize() 
override;
 
   53   std::unique_ptr<Impl> _impl;
 
   57 END_NAMESPACE_GMGRAPHICS;
 
The multiscopic multiplexing is the process of rendering images for the left and the right (or more) ...
Definition: MultiscopicMultiplexer.hh:30
 
Side-by-side stereoscopic multiplexing implementation.
Definition: SideBySideMultiplexer.hh:13
 
size_t getEyeCount()
Returns the number of eyes that should be rendered for the multiplexer.
Definition: SideBySideMultiplexer.hh:31