2 #ifndef GRAMODS_GRAPHICS_SIDEBYSIDEMULTIPLEXER
3 #define GRAMODS_GRAPHICS_SIDEBYSIDEMULTIPLEXER
5 #include <gmGraphics/MultiscopicMultiplexer.hh>
7 BEGIN_NAMESPACE_GMGRAPHICS;
25 void setPattern(
int p);
36 void prepare()
override;
41 void setupRendering(
size_t eye)
override;
46 void finalize()
override;
53 std::unique_ptr<Impl> _impl;
57 END_NAMESPACE_GMGRAPHICS;
The multiscopic multiplexing is the process of rendering images for the left and the right (or more) ...
Definition: MultiscopicMultiplexer.hh:30
Side-by-side stereoscopic multiplexing implementation.
Definition: SideBySideMultiplexer.hh:13
size_t getEyeCount()
Returns the number of eyes that should be rendered for the multiplexer.
Definition: SideBySideMultiplexer.hh:31