Diploma
work / exjobb
Available
on:
- general
information: AICG Lab
- virtual
characters/avatars (slides)
- Human
Activities REcognition and Monitoring
(HAREM project)
If you have any question or suggestion, please contact Pierangelo.
In progress
1. Henry Fröcklin
(Nov 2011)
2.
Daniel Berthelsen
(Nov 2011)
3.
Marcus Doublet
(Dec 2011)
4.
Johan Liljeberg (Dec
2011)
Completed
1. An implementation of a rational,
reactive agent, Mattias Engberg,
June 5, 2003
2. Dynamic module for booking and
handling classrooms via Internet (A), Hazni Nison (Bishopmedia), March
4th, 2005
3. Dynamic module for booking and
handling classrooms via Internet (B), Anoosheh Hassani (Bishopmedia),
March 4th, 2005
4. Development and Implementation of a
User Interface for Surveilling Enterprise
Servers, Vilhelm Holmqvist,
May 20th, 2005
5. Documentation of a unique tracking
system, May 4th 2006, Johan Hoglund
6. Improving interaction in online
communities through reputation, social Improving interaction in online
communities through reputation, social, June 8th 2006, Jacob Gyllenstierna
7. A Modular API for Intelligent
Virtual Agents, Jan. 26th 2007, Daniel Franzen
8. An AI Engine for Behavioural
Animation in a Real Time Interactive Installation, May 2007, Carl-Johan
Rosen
9. EMO - A Computational Emotional State
Module. Emotions and their influence on the behaviour
of autonomous agents, May 2007, Jimmy Esbjörnsson
10. Modelling Expectations and Trust in Virtual
Agents, June 2007, Anja Johansson
11. Informationshanteringsssytem
till en existerande portallösning, February
2008, Jonas Gustafsson
12. J2ME Game Engine Development, March
2008, Mattias Wester
13. Assessment and evaluation of a light
field display for medical data visualization, June 2008, Jonas Nilsson
14. Skeletal Based Animation for
Emotional Virtual Characters, Nov 2008, Ruman Zakaria
15. The creation of a database, product
catalog and homepage, Dec 2008, Robert Nyström
16. Obstacle detection using stereo
vision for unmanned ground vehicles, May 2009, Martin Olsson
17. Learning in Emotional Behavior
Networks, March 2010, Oscar Djupfeldt and
Jonathan Wahlström
18. Developing the creative process at Crearum, June 2010, Markus Svegreus
and Teodor Westberg
19. Proof-of-concept with User Interface
prototypes in Flash, Feb 2011, Peter Karlsson
20. Development and implementation of a RevLink network protocol, May 2011, Jousef Gabro
21. Automatization equipments
in an intelligent building, March 2011, Lubomir
Krausko
22. Design and implementation of an AI
framework based on BTs for behavioral synthesis, June 2011, Benny Karlsson
23. A business intelligence application
for interactive budget processes, Feb 2012, Tobias Ohlsson
and Albin Carnstam
24. Datorstyrda
motståndare i Sky Heroes - AI-system till ett
flygactionspel, May 2012, Christian Alfons and Eirik
Fredäng
25. Design and Implementation of an
Appraisal Module for Virtual Characters, May 2012, Petter
Grundström
26. Requirements Analysis and Simulation
of a Student Career Portal Using User-Centered Design, June 2012, Kajsa Eriksson
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