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HVR::EaxReverbSoundEffect Member List

This is the complete list of members for HVR::EaxReverbSoundEffect, including all inherited members.

addSource(ALuint source_id)HVR::HVRSoundEffectNode
airAbsorptionHighFrequencyGainHVR::EaxReverbSoundEffect
database (defined in HVR::EaxReverbSoundEffect)HVR::EaxReverbSoundEffectstatic
decayHighFrequencyLimitHVR::EaxReverbSoundEffect
decayHighFrequencyRatioHVR::EaxReverbSoundEffect
decayLowFrequencyRatioHVR::EaxReverbSoundEffect
decayTimeHVR::EaxReverbSoundEffect
defaultXMLContainerField() (defined in HVR::HVRSoundEffectNode)HVR::HVRSoundEffectNodeinlinevirtual
diffusionHVR::EaxReverbSoundEffect
EaxReverbSoundEffect(H3D::Inst< H3D::SFNode > _metadata=0, H3D::Inst< Updater > _updater=0, H3D::Inst< H3D::SFFloat > _modalDensity=0, H3D::Inst< H3D::SFFloat > _diffusion=0, H3D::Inst< H3D::SFFloat > _gain=0, H3D::Inst< H3D::SFFloat > _highFrequencyGain=0, H3D::Inst< H3D::SFFloat > _lowFrequencyGain=0, H3D::Inst< H3D::SFFloat > _decayTime=0, H3D::Inst< H3D::SFFloat > _decayHighFrequencyRatio=0, H3D::Inst< H3D::SFFloat > _decayLowFrequencyRatio=0, H3D::Inst< H3D::SFFloat > _reflectionsGain=0, H3D::Inst< H3D::SFFloat > _reflectionsDelay=0, H3D::Inst< H3D::SFVec3f > _reflectionsPan=0, H3D::Inst< H3D::SFFloat > _lateReverbGain=0, H3D::Inst< H3D::SFFloat > _lateReverbDelay=0, H3D::Inst< H3D::SFVec3f > _lateReverbPan=0, H3D::Inst< H3D::SFFloat > _echoTime=0, H3D::Inst< H3D::SFFloat > _echoDepth=0, H3D::Inst< H3D::SFFloat > _modulationTime=0, H3D::Inst< H3D::SFFloat > _modulationDepth=0, H3D::Inst< H3D::SFFloat > _highFrequencyReference=0, H3D::Inst< H3D::SFFloat > _lowFrequencyReference=0, H3D::Inst< H3D::SFFloat > _roomRolloffFactor=0, H3D::Inst< H3D::SFFloat > _airAbsorptionHighFrequencyGain=0, H3D::Inst< H3D::SFBool > _decayHighFrequencyLimit=0, H3D::Inst< H3D::SFString > _parametersPreset=0) (defined in HVR::EaxReverbSoundEffect)HVR::EaxReverbSoundEffect
echoDepthHVR::EaxReverbSoundEffect
echoTimeHVR::EaxReverbSoundEffect
effect_idHVR::HVRSoundEffectNodeprotected
effectslot_per_sourceHVR::HVRSoundEffectNodeprotected
gainHVR::EaxReverbSoundEffect
highFrequencyGainHVR::EaxReverbSoundEffect
highFrequencyReferenceHVR::EaxReverbSoundEffect
HVRSoundEffectNode(H3D::Inst< H3D::SFNode > _metadata=0, H3D::Inst< SFSoundFilter > _soundFilter=0) (defined in HVR::HVRSoundEffectNode)HVR::HVRSoundEffectNode
lateReverbDelayHVR::EaxReverbSoundEffect
lateReverbGainHVR::EaxReverbSoundEffect
lateReverbPanHVR::EaxReverbSoundEffect
lowFrequencyGainHVR::EaxReverbSoundEffect
lowFrequencyReferenceHVR::EaxReverbSoundEffect
modalDensityHVR::EaxReverbSoundEffect
modulationDepthHVR::EaxReverbSoundEffect
modulationTimeHVR::EaxReverbSoundEffect
parametersPresetHVR::EaxReverbSoundEffect
pushParameterChanges() (defined in HVR::HVRSoundEffectNode)HVR::HVRSoundEffectNodeprotected
reflectionsDelayHVR::EaxReverbSoundEffect
reflectionsGainHVR::EaxReverbSoundEffect
reflectionsPanHVR::EaxReverbSoundEffect
removeSource(ALuint source_id)HVR::HVRSoundEffectNode
roomRolloffFactorHVR::EaxReverbSoundEffect
soundFilterHVR::HVRSoundEffectNode
updateParameters(float modalDensity, float diffusion, float gain, float highFrequencyGain, float lowFrequencyGain, float decayTime, float decayHighFrequencyRatio, float decayLowFrequencyRatio, float reflectionsGain, float reflectionsDelay, H3D::Vec3f reflectionsPan, float lateReverbGain, float lateReverbDelay, H3D::Vec3f lateReverbPan, float echoTime, float echoDepth, float modulationTime, float modulationDepth, float highFrequencyReference, float lowFrequencyReference, float roomRolloffFactor, float airAbsorptionHighFrequencyGain, bool decayHighFrequencyLimit) (defined in HVR::EaxReverbSoundEffect)HVR::EaxReverbSoundEffectprotected
updater (defined in HVR::EaxReverbSoundEffect)HVR::EaxReverbSoundEffectprotected
Updater (defined in HVR::EaxReverbSoundEffect)HVR::EaxReverbSoundEffectprotected
~EaxReverbSoundEffect() (defined in HVR::EaxReverbSoundEffect)HVR::EaxReverbSoundEffectvirtual
~HVRSoundEffectNode() (defined in HVR::HVRSoundEffectNode)HVR::HVRSoundEffectNodevirtual