 Candy | Copyright 2005, Karljohan Lundin |
  Utils | |
   EFFOAW | This is an end-fitting first-order adaptive window estimator of velocity from samples allowing jittering |
  Capture | This node writes the frame buffer to files, that can be used to build a movie |
  CubicPositionInterpolator | This node provides a position interpolation functionality with cubic interpolation, to produce a smooth path |
   SFValue | |
  Debug | |
  CandyException | |
  DelaunayTriangulation | A simple Delauney triangulator for 3D space |
   Tetrahedron | A cell of the Delaunay triangulation |
   TriangulationParameters | Parameters controling the triangulation process |
  CalibrationSample | |
  Triangle | |
  DeviceCalibratorEffect | |
   control_params_t | |
   estimation_sample_t | |
   gravity_params_t | |
   harmonics_params_t | |
  DeviceCalibrator | |
  FiniteStateMachine | The FiniteStateMachine node provides state machine functionality through programmable states and transitions |
   StateId | |
   StateIds | |
   StateName | |
   StateNames | |
  ForceTorqueIcon | This node generates arrows to visually represent forces and torques |
   Update | |
  CompensationSample | |
  GravityCompensatorEffect | |
  GravityCompensator | |
  I18N | I18n is a abbreviation of Internationalization, which is the collective name for systems that facilitates the support for multiple languages of a game or application |
   Update | |
  ImageObject | The intersense tracker |
  InteractionHistogramEffect | |
   sample_t | |
  InteractionHistogram | |
  MouseHapticsDevice | A mouse driven haptic device |
   Depth | |
   Device | |
  NodeContainer | NodeContainer simply holds nodes in the scenegraph and does nothing with them |
  PaintTexture | This texture provides drawing functions to simplify drawing |
   SFImage | |
  PathHapticsDevice | This is a haptics device that is controlled through a pre-defined spline path |
  StabilityTestEffect | |
  StabilityTest | |
   Key | |
  TimeStatistics | TimeStatistics is a tool for measuring frame rates in different threads, thread contention and algorithm delay |
  XSplinePositionInterpolator | This is a position interpolator that is using the x-spline to define the path |
   SFValue | |
 H3D | |
  X3D | |
 H3DUtil | |
 HVR | Copyright 2009-2013, Karljohan Lundin Palmerius |
  AdaptiveSmoothingTrackerFilter | The adaptive smoothing tracker filter reorders the tracker data and interpolates with the data previously provided to smooth out noise |
   FilteredId | |
   FilteredOrientation | |
   FilteredPoints | |
   FilteredPosition | |
   FilteredVelocity | |
   point | |
  AffineMapping | This node provides an affine mapping from raw to calibrated coordinates |
  ARBackground | This is a background node that renders the ARToolKit camera image to the background thereby providing a see-through Augmented Reality environment |
  ARToolkit | ARToolkit is a bindable node that takes care of all communication with the ARToolKit |
  BoundTrackerFilter | The bound tracker filter removes calibrated position and orientation data when they are located outside of a bound specified through the boundCenter and boundSize fields |
   FilteredIndex | |
   FilteredOrientation | |
   FilteredPosition | |
  DepthCamera | Depth camera is the base type for all nodes that provide depth camera data, from such devices as the Kinect or Primesense Sensor |
   ExtremesMap | A map of extremes |
   SFBackgroundImage | |
   SFPositionImage | |
   Shape | |
   ViewSize | |
  DepthCameraHeightMap | Creates a height map based on the information from a depth image |
   SFDepthCameraNode | |
   Update | |
  DepthDataCircleTracker | The depth data circle tracker uses depth data from a depth camera to track circles, such as holes in a calibration board or the gesture where the thumb and index finger meets to form a ring |
   SFDepthCamera | |
  DepthDataExtremeTracker | The depth data object tracker uses depth data from a depth camera to track a free floating object, such as the head of a person that a Kinect is filming from above |
   SFDepthCamera | |
  DepthDataObjectTracker | The depth data object tracker uses depth data from a depth camera to track a free floating object, such as the head of a person that a Kinect is filming from above |
   SFDepthCamera | |
  DepthDataSilhouetteTracker | The depth data silhouette tracker tracks the most extreme point of the silhouette of the specified camera's depth data |
   SFDepthCamera | |
  DepthImageCamera | The depth camera uses an image to simulate a depth camera |
   URLImage | |
  EaxReverbSoundEffect | The EAX Reverb parameter set is a superset of the standard OpenAL Effects Extension environmental reverb effect |
   Updater | |
  EchoSoundEffect | The echo effect generates discrete, delayed instances of the input signal |
   Updater | |
  Gadgeteer | Gadgeteer is a bindable node that takes care of all communication with the Gadgeteer |
  GadgetTracker | Tracker node that is using Gadgeteer to read off information from any supported tracker |
  HMDViewpoint | This is a Viewpoint node that produces a HMD style view, where the screen follows the head |
   SFOrientation | |
   SFPosition | |
   SFTrackerNode | |
  HVRMappedTrackerNode | Base type for calibrated trackers providing calibration using a mapper, which may perform an affine transform, or more complicated non-linear adjustments |
   MFTrackerPoint | |
   Point | |
   TrackerOrientation | |
   TrackerPosition | |
  HVRMappingNode | Base type for mapping implementations |
  HVRPullUpdatedTrackerNode | Base type for trackers providing means for asynchronous update of raw tracker data and calibration of position and orientation |
   MFOrientation | |
   MFPosition | |
   Processor | |
  HVRSoundEffectNode | The HVRSoundEffectNode is the base type for all sound effects |
   SFSoundFilter | |
  HVRSoundFilterNode | The HVRSoundFilterNode is the base type for all sound filters |
  HVRTrackerButtonsNode | This node reads buttons information using VRPN |
  HVRTrackerFilterNode | Base type for tracker filters |
   SFTrackerNode | |
  HVRTrackerNode | Base type for trackers providing both raw and calibrated tracker data |
   CalibratedMatrix | |
  InterpolatedSamplesMapping | This node provides mapping between a raw coordinates system and a calibrated system by lookup calibration, using samples of mapping between the two systes |
   PositionError | |
   PositionTriangulation | |
   TriangulationCoordIndex | |
  InterSenseTracker | The intersense tracker |
  KinectDepthCamera | The Kinect depth camera connects a Kinect to provide depth image data |
   Acceleration | |
   Collector | |
  LowPassSoundFilter | The LowPassSoundFilter is a filter that lowpass filters the associated sound or effect |
   Updater | |
  MarkerTracker | This is a simple node that represents the tracking of a ARToolkit marker |
  OffsetTrackerFilter | The offset tracker filter uses the position and orientation data of a child tracker and offsets the position by a certain vector in the local space of the tracked point, i e using the tracked point's orientation as specified by the trackerOrientation field |
   FilteredPosition | |
  OpenAL | This class provide pointers to some OpenAL EFX functions that are used by HVR |
  OpenNIDepthCamera | The OpenNI depth camera connects a depth camera using the OpenNI API to provide depth image data |
   Collector | |
  ReverbSoundEffect | The ReverbSoundEffect node generates a reverberation effect on a VRSound node |
   Updater | |
  SGCTWindow | The SGCTWindow node creates a window using the Simple Graphics Cluster Toolkit for handling multi-node and multi-projector VR display systems |
  SinglePointTrackerFilter | This filter filters away all data except the first point provided by the tracker being filtered |
   FilteredOrientation | |
   FilteredPosition | |
   SingleOrientation | |
   SinglePosition | |
  SMViewpoint | This is a Viewpoint node that produces a view compensated and corrected for perspective effects for a stationary monitor |
   SFSinglePointTrackerFilter | |
  TrackerHapticsDevice | A tracker driven haptic device |
   Device | |
   SetButton | |
   SetTrackerPose | |
   SFButtonsControlNode | |
   SFTrackerNode | |
  VRPNAnalogs | This node reads analogs information using VRPN |
   Processor | |
  VRPNButtons | This node reads buttons information using VRPN |
   Processor | |
  VRPNServer | Tracker node that is using VRPN to read off information from any supported tracker |
  VRPNTracker | Tracker node that is using VRPN to read off information from any supported tracker |
  VRSound | The VRSound is a positionable source of sounds |
   MFSoundEffect | |
   SFSoundFilter | |
 DependentMFNode | |
 HandlerBase | |
 TypedField | |
 TypedSFNodeObject | |
 xSpline | Copyright 2008, Andreas Bærentzen Copyright 2008, Karljohan Lundin Palmerius |