Candy
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
Public Member Functions | Public Attributes | Static Public Attributes | List of all members
Candy::NodeContainer Class Reference

NodeContainer simply holds nodes in the scenegraph and does nothing with them. More...

Inheritance diagram for Candy::NodeContainer:
Inheritance graph
[legend]

Public Member Functions

 NodeContainer (H3D::Inst< H3D::SFNode > _metadata=0, H3D::Inst< H3D::MFNode > _node=0)
 

Public Attributes

std::auto_ptr< H3D::MFNodenode
  (input/output) Any node can be put into this field and nothing will be done to them. More...
 

Static Public Attributes

static H3D::H3DNodeDatabase database
 

Detailed Description

NodeContainer simply holds nodes in the scenegraph and does nothing with them.

This is very useful if you want to create nodes early in your X3D file and use them later.

Member Data Documentation

std::auto_ptr< H3D::MFNode > Candy::NodeContainer::node

(input/output) Any node can be put into this field and nothing will be done to them.

Put nodes here for safekeeping to use them later.