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MultiscopicTextureMultiplexer.hh
1
2
3#ifndef GRAMODS_GRAPHICS_MULTISCOPICTEXTUREMULTIPLEXER
4#define GRAMODS_GRAPHICS_MULTISCOPICTEXTUREMULTIPLEXER
5
6#include <gmGraphics/Texture.hh>
7
8#include <gmCore/OFactory.hh>
9#include <gmCore/io_float.hh>
10#include <gmCore/io_eigen.hh>
11
12#include <memory>
13
14BEGIN_NAMESPACE_GMGRAPHICS;
15
21 : public gmGraphics::Texture {
22
23public:
24
26
42 GLuint updateTexture(size_t frame_number, Eye eye) override;
43
47 void addTexture(std::shared_ptr<TextureInterface> texture);
48
54 void traverse(Visitor *visitor) override;
55
56 GM_OFI_DECLARE;
57
58private:
59
60 struct Impl;
61 std::unique_ptr<Impl> _impl;
62};
63
64END_NAMESPACE_GMGRAPHICS;
65
66#endif
Texture that returns one other texture at a time that encodes multiple textures, typically for stereo...
Definition MultiscopicTextureMultiplexer.hh:21
The base of classes providing texture data for rendering.
Definition Texture.hh:18
The visitor of a design pattern for automatic traversal.
Definition Object.hh:75
An indexed eye that can be rendered.
Definition Eye.hh:20
Definition MultiscopicTextureMultiplexer.cpp:12