2 #ifndef GRAMODS_GRAPHICS_QUADBUFFERMULTIPLEXER
3 #define GRAMODS_GRAPHICS_QUADBUFFERMULTIPLEXER
5 #include <gmGraphics/MultiscopicMultiplexer.hh>
7 BEGIN_NAMESPACE_GMGRAPHICS;
31 void prepare()
override;
36 void setupRendering(
size_t eye)
override;
41 void finalize()
override;
48 std::unique_ptr<Impl> _impl;
52 END_NAMESPACE_GMGRAPHICS;
The multiscopic multiplexing is the process of rendering images for the left and the right (or more) ...
Definition: MultiscopicMultiplexer.hh:30
Stereo rendering multiplexer that directs left and right eye rendering to the left and right back buf...
Definition: QuadBufferMultiplexer.hh:16
size_t getEyeCount()
Returns the number of eyes that should be rendered for the multiplexer.
Definition: QuadBufferMultiplexer.hh:26