|
void | setup () |
|
void | render (const Camera &camera, const Eigen::Affine3f &Mm) |
|
void | getNearFar (const Camera &camera, const Eigen::Affine3f &Mm, float &near, float &far) |
|
void | teardown () |
|
|
GLuint | vertex_shader_id = 0 |
|
GLuint | fragment_shader_id = 0 |
|
GLuint | program_id = 0 |
|
GLuint | vao_id = 0 |
|
GLuint | vbo_id = 0 |
|
float | sphere_radius = 0.1f |
|
float | sphere_set_radius = 1.0f |
|
float | fill_ratio = 0.5 |
|
Eigen::Vector3f | position = Eigen::Vector3f::Zero() |
|
Eigen::Vector3f | color = Eigen::Vector3f::Ones() |
|
std::vector< Eigen::Vector3f > | set_positions |
|
std::vector< uint32_t > | indices |
|
bool | is_setup = false |
|
bool | is_functional = false |
|
The documentation for this struct was generated from the following file:
- /home/karlu/private/program/gramods/modules/gmGraphics/src/SphereSceneRenderer.cpp