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void | renderFullPipeline (ViewSettings settings) |
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void | setup () |
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void | processEye (ViewSettings settings, vr::IVRCompositor *compositor, vr::EVREye eye) |
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bool | is_setup = false |
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bool | is_functional = false |
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size_t | show_eye = 0 |
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std::shared_ptr< gmCore::OpenVR > | openvr |
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uint32_t | render_width = 1920 |
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uint32_t | render_height = 1080 |
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OffscreenRenderTargets | render_target |
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RasterProcessor | raster_processor |
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size_t | cache_frame_number = std::numeric_limits<size_t>::max() |
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static const std::string | fragment_code |
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◆ fragment_code
const std::string gramods::gmGraphics::HmdView::Impl::fragment_code |
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static |
Initial value:=
R"lang=glsl(
#version 330 core
uniform sampler2D tex_left;
uniform sampler2D tex_right;
uniform int show_eye;
in vec2 position;
out vec4 fragColor;
void main() {
if (show_eye == 0) {
fragColor = texture(tex_left, position * 0.5 + 0.5);
} else if (show_eye == 1) {
fragColor = texture(tex_right, position * 0.5 + 0.5);
} else {
if (position.x < 0) {
fragColor = texture(tex_left, position * vec2(1.0, 0.5) + vec2(1.0, 0.5));
} else {
fragColor = texture(tex_right, position * vec2(1.0, 0.5) + vec2(0.0, 0.5));
}
}
}
)lang=glsl"
The documentation for this struct was generated from the following file:
- /home/karlu/private/program/gramods/modules/gmGraphics/src/HmdView.cpp