gramods
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The base of graphics Renderer implementations. More...
#include <Renderer.hh>
Public Member Functions | |
virtual void | render (const Camera &camera, const Eigen::Affine3f &Mm)=0 |
Performs rendering of 3D objects in the scene. More... | |
virtual void | getNearFar (const Camera &camera, const Eigen::Affine3f &Mm, float &near, float &far)=0 |
Extracts the currently optimal near and far plane distances. More... | |
void | addEye (Eye e) |
Add an eye to render to. More... | |
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virtual std::vector< float > | getIntersections (const IntersectionLine &line) |
Check and return intersections between the provided line and the shape represented by this node. More... | |
virtual std::string | getDefaultKey () override |
Returns the default key, in Configuration, for the Object. More... | |
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Object () | |
Initializes internal data. More... | |
virtual | ~Object () |
Cleaning up internal data. More... | |
virtual void | initialize () |
Called to initialize the Object. More... | |
virtual void | accept (Visitor *visitor) |
Calls the visitors apply method with this as argument. More... | |
virtual void | traverse (Visitor *visitor) |
Calls the child Object's accept method, if such exist. More... | |
bool | isInitialized () |
Returns true if the Object is initialized. More... | |
Static Public Attributes | |
static gramods::gmCore::OFactory::OFactoryInformation | _gm_ofi |
Protected Attributes | |
std::set< Eye > | eyes |
Eyes to render. More... | |
Additional Inherited Members | |
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typedef std::vector< std::shared_ptr< Node > > | list |
The base of graphics Renderer implementations.
void gramods::gmGraphics::Renderer::addEye | ( | Eye | e | ) |
Add an eye to render to.
If no eye is specified, then all eyes should be rendered.
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pure virtual |
Extracts the currently optimal near and far plane distances.
This is typically used by a View if there are multiple renderers that need to be rendered with the same near and far planes for correct depth testing.
Implemented in gramods::gmGraphics::TextureRenderer, gramods::gmGraphics::SphereSceneRenderer, gramods::gmGraphics::SphereRenderer, gramods::gmGraphics::OsgRenderer, gramods::gmGraphics::ObjRenderer, gramods::gmGraphics::CubeSceneRenderer, and gramods::gmGraphics::CallbackRenderer.
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pure virtual |
Performs rendering of 3D objects in the scene.
It is assumed that depth test and blending is enabled upon calling this method.
Implemented in gramods::gmGraphics::TextureRenderer, gramods::gmGraphics::SphereSceneRenderer, gramods::gmGraphics::SphereRenderer, gramods::gmGraphics::OsgRenderer, gramods::gmGraphics::ObjRenderer, gramods::gmGraphics::CubeSceneRenderer, and gramods::gmGraphics::CallbackRenderer.
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protected |
Eyes to render.
Sub classes should render consider a camera only if its eye is in this set or if the set is empty.